Intersoft ClientUI Documentation
AnimatePointerMode Enumeration
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Intersoft.Client.UI.Controls Namespace : AnimatePointerMode Enumeration






Specifies values that control the behavior of UXCallout pointer animation when its repositioned.

Syntax

Visual Basic (Declaration) 
Public Enum AnimatePointerMode 
   Inherits System.Enum
Visual Basic (Usage)Copy Code
Dim instance As AnimatePointerMode
C# 
public enum AnimatePointerMode : System.Enum 
Delphi 
public enum AnimatePointerMode = class(System.Enum)
JScript 
public enum AnimatePointerMode extends System.Enum
Managed Extensions for C++ 
__value public enum AnimatePointerMode : public System.Enum 
C++/CLI 
public enum class AnimatePointerMode : public System.Enum 

Members

MemberDescription
DelayedDelayed the repositioning to certain ticks. Useful to improve performance, especially when lots of effects applied to the callout object.
RealTimeDirectly reposition the pointer to the designated poisition.

Inheritance Hierarchy

System.Object
   System.ValueType
      System.Enum
         Intersoft.Client.UI.Controls.AnimatePointerMode

Requirements

Target Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family, Windows Vista, Windows Server 2008 family

See Also

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