Intersoft.Client.UI.Controls Namespace : JumpingBehavior Class |
The following tables list the members exposed by JumpingBehavior.
Name | Description | |
---|---|---|
![]() | JumpingBehavior Constructor | Initializes a new instance of the JumpingBehavior class. |
Name | Description | |
---|---|---|
![]() ![]() | AnimationSpeedProperty | Identifies the AnimationSpeed dependency property. |
![]() ![]() | EnabledProperty | Identifies the Enabled dependency property. |
![]() ![]() | JumpingDirectionProperty | Identifies the JumpingDirection dependency property. |
![]() ![]() | JumpingHeightProperty | Identifies the JumpingHeight dependency property. |
![]() ![]() | JumpingModeProperty | Identifies the JumpingMode dependency property. |
![]() ![]() | RepeatBehaviorProperty | Identifies the RepeatBehavior dependency property. |
Name | Description | |
---|---|---|
![]() | AnimationSpeed | Gets or sets the animation speed ration. 1 is normal. |
![]() | Dispatcher | Gets the System.Windows.Threading.Dispatcher this object is associated with. (Inherited from System.Windows.DependencyObject) |
![]() | Enabled | Gets or sets a value that determines whether flipping animation is enabled. |
![]() | Framework | Gets the entity framework. (Inherited from Intersoft.Client.Framework.ISBehavior<UIElement>) |
![]() | IsInDesignMode | Gets a value indicating whether the control is in design mode (development). (Inherited from Intersoft.Client.Framework.ISBehavior<UIElement>) |
![]() | JumpingAnimation | Gets the jumping animation. You can manually execute the jumping animation using JumpingAnimation.Begin(); |
![]() | JumpingDirection | Gets or sets a value that determines the jumping direction. |
![]() | JumpingHeight | Gets or sets the height of jumping animation. |
![]() | JumpingMode | Gets or sets a value that determines the jumping effects. |
![]() | Platform | Gets a value that indicates the current client platform. (Inherited from Intersoft.Client.Framework.ISBehavior<UIElement>) |
![]() | RepeatBehavior | Gets or sets the repeating behavior of the animation. |
Name | Description | |
---|---|---|
![]() | AssociatedObject | (Inherited from System.Windows.Interactivity.Behavior<UIElement>) |
![]() | AssociatedType | (Inherited from System.Windows.Interactivity.Behavior) |
![]() | Product | Overridden. Product Info. |
Name | Description | |
---|---|---|
![]() | Attach | (Inherited from System.Windows.Interactivity.Behavior) |
![]() | ClearValue | Clears the local value of a dependency property. (Inherited from System.Windows.DependencyObject) |
![]() | Detach | (Inherited from System.Windows.Interactivity.Behavior) |
![]() | GetAnimationBaseValue | Returns any base value established for a Silverlight dependency property, which would apply in cases where an animation is not active. (Inherited from System.Windows.DependencyObject) |
![]() | GetAssociatedObject | Gets the associated object. (Inherited from Intersoft.Client.Framework.ISBehavior<UIElement>) |
![]() | GetAssociatedType | Gets the associated type (Inherited from Intersoft.Client.Framework.ISBehavior<UIElement>) |
![]() | GetValue | Returns the current effective value of a dependency property from a System.Windows.DependencyObject. (Inherited from System.Windows.DependencyObject) |
![]() | ReadLocalValue | Returns the local value of a dependency property, if a local value is set. (Inherited from System.Windows.DependencyObject) |
![]() | SetValue | (Inherited from System.Windows.DependencyObject) |
Name | Description | |
---|---|---|
![]() | OnAttached | Overridden. Called after the behavior is attached to an AssociatedObject. |
![]() | OnDetaching | (Inherited from System.Windows.Interactivity.Behavior) |