﻿<?xml version="1.0" encoding="utf-8"?><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:feedburner="http://rssnamespace.org/feedburner/ext/1.0" version="2.0"><channel><title>Intersoft Community - UXDesktopDock</title><link>http://www.intersoftsolutions.com/Community/Tags/UXDesktopDock/</link><description /><generator>http://www.intersoftsolutions.com</generator><language>en</language><copyright>Copyright 2002 - 2015 Intersoft Solutions Corp. All rights reserved.</copyright><ttl>60</ttl><item><title>UXDeskTopDock behavior ?</title><link>http://www.intersoftsolutions.com/Community/Tags/UXDesktopDock/</link><pubDate>Fri, 14 Jan 2011 15:16:55 GMT</pubDate><dc:creator>rasmister</dc:creator><category>ClientUI</category><category>UXDesktopDock</category><description>&lt;p&gt;Please see the attached video, when I launch a UXWindow from a UXStackItem, I see the icon appear on the desktop, however, when I close that window, the icon stays behind.  Does anyone know how to get it to remove the closed window?&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;Thanks,&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;Ross&lt;/p&gt;</description></item><item><title>Handling WindowCommands like Close, Minimize, and Maximize?</title><link>http://www.intersoftsolutions.com/Community/Tags/UXDesktopDock/</link><pubDate>Tue, 07 Dec 2010 16:35:53 GMT</pubDate><dc:creator>chrisaswain</dc:creator><category>UXDesktopDock</category><category>UXDock</category><category>UXWindow</category><category>UXDesktop</category><description>&lt;div class="GroupContent MessageContent" id="MessageBody"&gt;&lt;p&gt;I'm using the UXDesktop control bound to an ItemsSource to generate my UXWindow objects.&amp;nbsp; I need to be able to handle some of the commands fired by the windows such as Close, Minimize and Maximize.&amp;nbsp; I've tried the following, but it doesn't seem to capture the Close command when I click the close button of the UXWindow object.&lt;/p&gt;&lt;pre style="font-family: consolas"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;span style="color: blue"&gt;public&lt;/span&gt;&amp;nbsp;&lt;span style="color: blue"&gt;partial&lt;/span&gt;&amp;nbsp;&lt;span style="color: blue"&gt;class&lt;/span&gt;&amp;nbsp;&lt;span style="color: #2b91af"&gt;RootView&lt;/span&gt;&amp;nbsp;:&amp;nbsp;&lt;span style="color: #2b91af"&gt;ViewBase&lt;/span&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;span style="color: blue"&gt;public&lt;/span&gt;&amp;nbsp;RootView(&lt;span style="color: #2b91af"&gt;RootViewModel&lt;/span&gt;&amp;nbsp;viewModel)&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;:&amp;nbsp;&lt;span style="color: blue"&gt;base&lt;/span&gt;(viewModel)&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;InitializeComponent();&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;span style="color: #2b91af"&gt;CommandBinding&lt;/span&gt;&amp;nbsp;windowCloseCommandBinding&amp;nbsp;=&amp;nbsp;&lt;span style="color: blue"&gt;new&lt;/span&gt;&amp;nbsp;&lt;span style="color: #2b91af"&gt;CommandBinding&lt;/span&gt;(&lt;span style="color: #2b91af"&gt;WindowCommands&lt;/span&gt;.Close,&amp;nbsp;HandleWindowClose);&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;span style="color: green"&gt;// Create the CommandBindingCollection to hold the command binding&lt;/span&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;span style="color: #2b91af"&gt;CommandBindingCollection&lt;/span&gt;&amp;nbsp;bindingCollection&amp;nbsp;=&amp;nbsp;&lt;span style="color: blue"&gt;new&lt;/span&gt;&amp;nbsp;&lt;span style="color: #2b91af"&gt;CommandBindingCollection&lt;/span&gt;();&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;bindingCollection.Add(windowCloseCommandBinding);&lt;br /&gt; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;span style="color: green"&gt;// Set the binding collection to the layout root&lt;/span&gt;&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;span style="color: #2b91af"&gt;CommandManager&lt;/span&gt;.SetCommandBindings(&lt;span style="color: blue"&gt;this&lt;/span&gt;,&amp;nbsp;bindingCollection);&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}&lt;br /&gt; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;span style="color: blue"&gt;private&lt;/span&gt;&amp;nbsp;&lt;span style="color: blue"&gt;void&lt;/span&gt;&amp;nbsp;HandleWindowClose(&lt;span style="color: blue"&gt;object&lt;/span&gt;&amp;nbsp;sender,&amp;nbsp;&lt;span style="color: #2b91af"&gt;ExecutedRoutedEventArgs&lt;/span&gt;&amp;nbsp;e)&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;{&lt;br /&gt; &lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;}&lt;/pre&gt;&lt;pre style="font-family: consolas"&gt;How can I capture and handle the commands fired from my UXWindow objects in my UXDesktop?&lt;/pre&gt;&lt;pre style="font-family: consolas"&gt;&amp;nbsp;
&lt;div class="GroupContent MessageContent" id="MessageBody"&gt;&lt;p&gt;You can run the attached sample project to see that the HandleWindowCommand method is never invoked even though I'm doing the CommandBinding to the WindowCommands.Close and Minimize commands. &lt;/p&gt;&lt;/div&gt;&lt;/pre&gt;&lt;/div&gt;</description></item><item><title>UXDesktop with bound ItemsSource errors when associated to TaskBar...</title><link>http://www.intersoftsolutions.com/Community/Tags/UXDesktopDock/</link><pubDate>Tue, 07 Dec 2010 12:58:55 GMT</pubDate><dc:creator>chrisaswain</dc:creator><category>UXDesktopDock</category><category>UXDock</category><category>UXDesktop</category><description>&lt;p&gt;The attached sample project demonstrates the error I'm getting.  &lt;/p&gt;
&lt;p&gt;Basically, I have a UXDesktop control with a bound ItemsSource to a collection of "WindowItem" objects.  I have subclassed the UXDesktop control so I can override the GetContainerForItemOverride() method and output UXWindow objects for each bound item.  &lt;/p&gt;
&lt;p&gt;I get an InvalidCastException: Unable to cast object of type 'SilverlightPlayground.WindowItem' to type 'Intersoft.Client.Framework.IWindow' when I try to associate a UXDesktopDock control with the TaskBar property of the UXDesktop control.  &lt;/p&gt;
&lt;p&gt;Can anyone help me figure out how to properly associate a UXDesktopDock control to a UXDesktop control when it's ItemsSource is bound to a collection of items that are not IWindow objects?&lt;/p&gt;</description></item><item><title>UXDesktopDock and Binding with existing UXDockButton items</title><link>http://www.intersoftsolutions.com/Community/Tags/UXDesktopDock/</link><pubDate>Wed, 17 Nov 2010 17:52:37 GMT</pubDate><dc:creator>chrisaswain</dc:creator><category>UXDesktopDock</category><description>&lt;p&gt;I am using the UXDesktopDock and I have a UXDockButton added as content in directly in the xaml code.  But I am also binding the UXDesktopDock to an ObservableCollection in my ViewModel.  When I do this, I lose the UXDockButton I added in the xaml code.  &lt;/p&gt;
&lt;p&gt;How can I get the UXDesktopDock control to let me keep my existing content and just add the new items when binding?&lt;/p&gt;</description></item><item><title>Has anyone successfully used the UXDesktop and UXDesktopDock as a Prism Region?</title><link>http://www.intersoftsolutions.com/Community/Tags/UXDesktopDock/</link><pubDate>Mon, 15 Nov 2010 17:53:55 GMT</pubDate><dc:creator>chrisaswain</dc:creator><category>UXDesktopDock</category><category>UXDesktop</category><category>Prism</category><category>Application Framework</category><description>&lt;p&gt;I have a Prism based application in which I am loading apps (Prism modules) into my application shell.  I want to use the UXDesktop and UXDesktopDock to manage the loading of views into the UXDesktop as a Prism region.  I have a very buggy version working now by creating a custom RegionManager that wraps the views being added to the UXDesktop region in UXWindow controls.  But I'm not sure if this is the right approach or if you would recommend something different?&lt;/p&gt;</description></item><item><title>UXDesktopDock in UserControl</title><link>http://www.intersoftsolutions.com/Community/Tags/UXDesktopDock/</link><pubDate>Wed, 25 Aug 2010 09:39:19 GMT</pubDate><dc:creator>prpmlp</dc:creator><category>UXDesktopDock</category><description>&lt;p&gt;I am trying to create a UXDesktopDock in a UserControl&lt;/p&gt;
&lt;p&gt;UXDesktopDock seems to work fine when in the main form however when I embed this within a UserControl and reference the UserControl in the main form Clicking on the buttons does nothing.&lt;/p&gt;</description></item><item><title>Is UXDesktopDock bindable to a heirachical data template?</title><link>http://www.intersoftsolutions.com/Community/Tags/UXDesktopDock/</link><pubDate>Thu, 08 Jul 2010 13:22:08 GMT</pubDate><dc:creator>Rico</dc:creator><category>Silverlight</category><category>ClientUI</category><category>UXDesktopDock</category><category>Hierarchical Data Template</category><description>&lt;p&gt;Can one set the ItemsSource at the root level of a UXDesktopDock to an ObJectModel with children and have that bind via a heirarchical data template.  This should drive the creation of not only the Top-Level buttons, but also the childlevel StackItems?  &lt;br /&gt;&lt;/p&gt;
&lt;p&gt;If so, can you provide an example soon.  Thanks.&lt;br /&gt;&lt;/p&gt;</description></item></channel></rss>